Boneyard

Boneyard (23-26/7)
Boneyard (埋骨之地) is a leveling area for those that are levels 23-26. The dungeon itself is level 23-27. The area is filled with coffins, damaged graves, some weeds, and dead trees.

Monsters
Zombies

Skeletons: They calcify after death and turn to stone.

Bosses
Zombie Bailey: The second Boss of the Boneyard Dungeon. His movement speed is slow but deals a lot of damage

Hidden Bosses
Vampire Knight Logue: One of the rarest Hidden Bosses in Boneyard. He wears average-sized black knight armor with a shield that has a bat symbol on it. He has a pale face with blood-red eyes. When he swings his cloaks, he disappears and bats appear that bite a player in range, sucking their health away. If there are no players in range, the bats will circle around and revert back to Vampire Knight Logue's appearance. The player that is bitten becomes the aggro target. If the aggro target is hit by him, he gains health back equal to the percentage of damage dealt. When he turned enraged, old targets for healing would not be replaced. This means that where previously only 1 player would become the target, everyone can be the target at the same time.

Wild Bosses
Blood Gunner Yagg: He wears white, leather armor with an ash-colored face that shows no expressions. He holds a revolver in his hands.
 * Quick Recover: A roll + swift run maneuver that allows the player to recover after being thrown to the ground unless they are hit by an attack that negates it.
 * Undead Legion Summon: When he becomes Enraged, he begins to glow bright red and begins to shout. This leads him to summon zombies and skeletons that are proportionate to the number of players within his aggro range (group leaders represent the number of players within their group). The summoned monsters had a reset aggro counter, thus attacking any player they see.
 * This attack happens when he is hit by a 200 attack combo, Red Blood state (10% health), and when he has 5% health.
 * Random Firing: He enters horse stance (two hands crosses over his chest) and begins to shoot randomly with the chain firing being faster than that of a machine gun. Due to it being a skill, reloading is not necessary.