Battle Mage

A Mage sub-class that is available once a user reaches level 20. Battle Mages use magic to strengthen themselves and battle in close combat. Because they can only use leather armor, their defense is not particularly outstanding. They have a Strength growth rate of 3.5, and a weak 2.5 Vitality growth rate like other Mage classes. They are proficient in two weapons, Poles and Battle Lances.

Battle Mages tend to rely on chasers, which are triggered by certain skill usage and encircle the user for 30 seconds. Chasers auto-chase their target, so they will never miss unless destroyed by another attack. Chasers are considered magic damage. When successfully landed on a target (including the attack being blocked or using it as a block), users are buffed for 20 seconds based on a condition met and damage is dealt onto the opponent based on the chaser's size: small, medium or large. Chaser size does not affect the buff, but it does affect the damage. The damage and effect of a chaser are strengthened through a higher combo count, which does not affect the passive buff. A user can only have a maximum of 7 chasers at any point of time.

This class is said to be easy to learn, but difficult to master. The usage of Chasers as well as the technical requirements for Battle Spirit make proficiency challenging.

Weapons
Battle Lance/Spear: A Mage weapon that has high physical damage and range, but slow attack speed

Staff/Pole: A Mage weapon that has high magic attack and an average attack speed.

Halberd

Magic Wand

Armor
Leather: This armor type has the second weakest Physical defense.

Notable Users
Qiu Fei

Sun Xiang

Tang Rou

Wen Kebei

Xiao Yun

Ye Xiu

Notable Accounts
Cloudy Heavens

Homeward Bound

One Autumn Leaf

Soft Mist

Thousand Creations

Forest Landscape

Combat Form

Let There Be Light

Trivia

 * Battle Spirit is considered a useless skill in professional play because it requires a certain number of consecutive hits in a combo to activate. The seventh stage of Battle Spirit, the ultimate form of the skill, required 120 consecutive hits in a combo to reach its peak power. In the professional scene, reaching 10 consecutive hits was already difficult. In a 1v1 duel, Battle Spirit was somewhat viable. In team competition, Battle Spirit was impossible to use effectively.
 * Most pro-level Battle Mage players only put one point into the skill due to class awakening and never add any more points.
 * In PvE, Battle Spirit is extremely effective due to consecutive hits onto a mob of monsters. As a result, maxing Battle Spirit is a priority, which makes Battle Mages one of the strongest DPS classes in PvE.